Top 10k strings from 16-48 Magazine - Issue 02 (1983)(16-48 Tape Magazine)(Side B).tzx
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8 8888888888888888888888888888888888888888888888888888888888888888 4 ;" ": 4 "pictures" 3 ]MAGNETIC MAGAZINES 83:H\ 3 "ROMtoRAM" 2 z$="10000305"+ 2 pictures \ 2 o(n)=s(n): 2 l(n),c(n);b$(n, 2 SCRIPT DESIGNER 2 PIC8 2 Magnetic Magazines Ltd.*6\$: 2 MAGNETIC MAGAZINES : 2 @@@@@@@@@@@@@ 2 @@@@@@@@@@ 2 ;"Run the tape.": 2 ;"PRESS ANY KEY" 2 ,c(n);b$(n,6 2 "alphabet" 2 "16/48TYPE" 2 "16/48LOAD2" 2 "16/48D&G2" 1 z$="llccnnnnBYE": 1 z$="ll130201AND ": 1 z$="ll020302GREEN MEN": 1 z$="ll000402DUNGEONS": 1 z$="Viewpoint is a similar program to Emsoft's 16K program.Verticesare entered to atable and diagrams can be rotated about any axis. Alas there is no control over size as all figures are automatically scaled to about this.": 1 z$="VU3D is yet another example of competent, professional programming from Psion. They say it took3 programmers 8 months to write.3D objects are drawn as a series of cross sections with a very smooth moving cursor.": 1 z$="The program is friendly enough,but of limited scope. Available from A.C.S. 7 Lidgett Crescent, Roundhay, Leeds. LS8 1HN for 6.50 inc P&P.": 1 z$="The final wire frame figure canthen be manipulated as in the last 2 programs.In addition you can zoom in or out of your creation,remove hidden lines or get impressive shading. Check your Sinclair catalogue now!": 1 z$="18070202PIRATE...": 1 z$="18020201Smugglers Cove": 1 z$="18010202THEN READ ON....": 1 z$="14010102KEEP HAVING TO PULL THE PLUG??": 1 z$="12050505"+ 1 z$="11010102CAN'T FIND THAT TREASURE?": 1 z$="10030203STOP THE TAPE": 1 z$="10030203RUN THE TAPE": 1 z$="10020203STOP THE TAPE": 1 z$="10020102Please leave tape running": 1 z$="10000202let the tape run": 1 z$="09020203STOP THE TAPE": 1 z$="08010303you score": 1 z$="08010102STUCK IN A DUNGEON?": 1 z$="07040202HOBBIT HINTS": 1 z$="070303056x3=": 1 z$="06120102VIEWPOINT by A.C.S.": 1 z$="06100202Please": 1 z$="05090203PLEASE": 1 z$="04120102VU3D by PSION": 1 z$="04000204REVIEW": 1 z$="02030102""3D Graphics"" by Emsoft": 1 z$="02000202CHARACTER SET...": 1 z$="00140201OF": 1 z$="0005040416/48": 1 z$="00040403TABLES": 1 z$="0002020216/48 Reviews": 1 z$="00010305NEXT MONTH": 1 z$="0000"+x$+"07"+n$: 1 z$="#With the 48K version there is a facility to store 15 versions of the figure and then display them in quick succession like this": 1 z$="#There is a 3rd program to allow 48K'ers to interface with DK'tronics light pen or RD Laboratories digital tracer (both reviewed last month).#3D ""Graphics"" is available from EMSOFT 37 Lennox Drive, Wakefield W.Yorks for `5.95+50p for p&p." 1 z$="#The figure is built up by entering the co-ordinates of each vertex (corner) into a table.": 1 z$="#The Table looks like this.$ X Y@@Z@@L1@@L2$POINT$ 1 30 10@10@@2@@@4$ 2 etc.etc..$This means point 1 is at 30,10,10 and joins to points 2 and 4." 1 z$="""3D Graphics"" produces wire frame figures which are displayed with a simulated perspective and which can be rotated about their X,Y and Z axes. The figures can also be magnified or reduced.": 1 yy=y+v*t-t*t 1 s(n)=s(n)+10 1 restart point. 1 reVU3D 1 random start select 1 p$="1122334455667722744": 1 p$(n)=p$(c) 1 move & adjust 1 m$="You will need the ladder at the waterfall,but first- examine the gravel.": 1 m$="You will find a torch in the dimly lit cavern. Remember to light it!!!": 1 m$="Yes you do need the Monster Munchies, and no you can't get them down the pothole. Float the Lifebelt in the stream.": 1 m$="This month I've been spending some entertaining late nights with the mind of Quicksilva's John Keneally in the form of his graphic-text adventure": 1 m$="There are 65 objects, and 27 locations which are displayed instantly on arrival. Locations are well mapped, making the game both dynamic and intriguing. Response times are fast and the vocabulary reasonable, though somtimes finicky. In all, a well planned adventure with a nice sense of humour....": 1 m$="The cat will keep them at bay.The cat will follow you, If you posses the fish from the collapsed tunnel.": 1 m$="Tether the Donkey to the harness and throw the carrots": 1 m$="It is an historical adventure,with you taking the guise of the Royal Duchy's top agent, searching a system of caves that are suspected of holding the fabled treasure of infamous Black Beard the": 1 m$="If you have discovered any solutions, interesting short cuts or bugs in any adventure game then drop us a line at 16/48. We will send you `5 if we publish your contribution. Send us your problems and we will do our best to save you from death, destruction and an over heated Spectrum": 1 m$="If you already own Smugglers Cove and need some help just ENTER the date of the coin that appears on it's inlay card and a menu of some key locations will be revealed. Then just select the option where you need the help and the solution will be divulged. EVERYONE ELSE, JUST PRESS ENTER!": 1 m$="Ask Thorin to open the window and carry you through it! Simple!! The reason Thorin can do this and Bilbo can't is that Dwarfs are taller and stronger than Hobbits.": 1 m$="Acid attacks metal.": 1 m$=" If you have reached the Wine cellar and you still don't posess the ring start again! It is possible to continue but not advisable. The ring is with Gollum in the Goblins' tunnels, a place where everyone has trouble. This month we show you how to handle your escape from the Gobblins' dungeon. Do you want to see the solution? Press Y or N": 1 l=l+(k$="6")-(k$="7") 1 l,c;z$(n): 1 l,c;m$(p): 1 l(n),c(n);f$(n, 1 instructions 1 initial display 1 initial balistae 1 hit something 1 hit ground 1 erase old *.Print new * 1 dy=(ny-y)/16 1 draw character space box 1 display table. 1 designer 1 define ballistae 1 c=c+(k$="8")-(k$="5") 1 c(n)=c(n)+(c(n)<(7 1 ballista 1 at=at+(f/3 1 addresses for RANDOMIZE USR noises; 23770, 23773, 23776 23779, 23782, 23785, 23788, 23791, 23794, 23797, Please note this routine will not work if a microdrive is used 1 a$(n)=a$(n,2 1 ]B.C.THORNE APRIL 1983:H\ 1 Z$="00000202If you like this": 1 TABLES 1 Store symbol. 1 Stay inside the box. 1 Set pixel to paper. 1 Set pixel to ink. 1 Set all pixels to paper. 1 ROMtoRAM 1 ROCK o 1 Put * at corner. 1 Press any key. 1 NEXT v 1 Move to new position. 1 If you enjoyed 16/48. Why not take out a subscription at our special rates?(See inlay card) " 1 Created with Ramsoft MakeTZX 1 @@PPPPP@@@@ 1 @@@@@@PP@@@@@@@ 1 @@@@@@@PPPPP@@@@ 1 @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 1 @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 1 @@@@@@@@@@@@@@@@@@@@@@@@@@@@ 1 @@@@@@@@@@@@@@@@@@@@@@@@@@@ 1 @@@@@@@@@@@@@@@@@@@@@@@ 1 @@@@@@@@@@@@@@@@@@ 1 @@@@@@@@@@@@@@@@@ 1 @@@@@@@@@@@@@@ 1 @@@@@@@@@@@@ 1 @@@@@@@@@@@ 1 ;"to load some code." 1 ;"stop the tape": 1 ;"score =";s 1 ;"press any key" 1 ;"press ENTER to start." 1 ;"nopqrstuvwxyz" 1 ;"as fast as you can." 1 ;"and you missed issue 1. Then.."; 1 ;"abcdefghijklm" 1 ;"a=another symbol." 1 ;"You must type in the answer" 1 ;"You can be tested in three ways." 1 ;"WINNER": 1 ;"Type your name and then" 1 ;"To use it, CLEAR ";31720 1 ;"The Next issue of 16/48 will be available from 12th Jan 84 from branches of W.H.Smith John Menzies and leading newsagents."''" But for now...": 1 ;"THIRD HIT": 1 ;"Stop the tape.": 1 ;"See you next year. Press E to EXIT.Any other key will run thislast program again." 1 ;"START THE TAPE": 1 ;"SIDE 2 LOADING" 1 ;"SCORE=";s(m): 1 ;"SAVE ""16/48TYPE"" 1 ;"Rewind and play for automatic verification.": 1 ;"RUN THE TAPE" 1 ;"Q score = ";q;" " 1 ;"Press any key to run" 1 ;"Press R to read again."; 1 ;"Press L to load ballista." 1 ;"Press 1,2 or 3." 1 ;"Please stop the tape.": 1 ;"Please run the tape.": 1 ;"Please press any key": 1 ;"POWER ";q(2 1 ;"POWER ";q(1 1 ;"POKE 23606,0: 1 ;"O.K. ";c$;'''" press any key to go." 1 ;"NOPQRSTUVWXYZ" 1 ;"Move * with cursor controls." 1 ;"Let the tape run.": 1 ;"Let the tape run"; 1 ;"ELEVATION ";f(2 1 ;"Do you want to save the script now? Press Y or N. " 1 ;"Coming up next issue......" 1 ;"BYE BYE" 1 ;"Almost finished. Press any key for for our final item.": 1 ;"ABCDEFGHIJKLM" 1 ;"<>=+-.,*/?`:" 1 ;"1234567890" 1 ;"...just one times table which you choose." 1 ;"...all tables up to a number you choose." 1 ;"...all tables up to 12." 1 ;"!@#$%&'()_" 1 ;" and then LOAD ""alphabet"" CODE ";ram;",768 ." 1 ;" To win an INTERFACE 2, a games cartridge and a joystick. Send your script (on tape) to us by 31st Jan 84. 2nd prize is the same but without the joystick. Happy ""fonting""." 1 ;" 16/48 DEC 83/JAN 84 Tape 02 " 1 ;" " 1 ;" "; 1 ;" ": 1 ;" " 1 ;" ": 1 ;" ": 1 ;" ": 1 3dEmrev 1 24179,768 "; 1 16/48Noise 1 16/48LOAD2 1 16/48D&G2 b 1 16/48 COMPETITION 2 1 -n);" " 1 ,c;" "; 1 ,c(n);f$(n,6 1 )="VORTEX.......Not all black holes are bad news, just most of them........." 1 )="SPIDER........Can you trap the Spectrum spider before it traps you?......." 1 )="SCROLLING.....Machine code for pixel by pixel screen movement..........." 1 )="ELEMENTS......learn the elements and their symbols......................" 1 )="COMPETITION.....this time a chance for the less artistic hacker........." 1 )="AND MAYBE.....Instalment 1 of a new serialised adventure game!.........." 1 );';"ELEVATION ";f(1 1 );" and then POKE 23607,"; 1 );" ";: 1 )*(r$="p")-(p>1 1 )*(r$="l") 1 )*(r$="7")-5 1 )*(r$="6") 1 )))*(r$="8")-(c(n)>(0 1 )))*(r$="5") 1 "s=SAVE instructions." 1 "s","255","255","255","231","231","255","255","255" 1 "rewind and play to verify." 1 "q","0","0","192","240","56","60","126","255" 1 "p","0","0","0","0","0","0","96","240" 1 "o","0","24","60","126","126","60","24","0" 1 "n","64","96","99","63","30","0","0","0" 1 "m=move on to next item." 1 "m","60","252","252","16","8","4","2","1" 1 "l","0","0","3","31","252","252","126","255" 1 "k","24","60","126","60","91","103","60","24" 1 "j","2","2","134","252","120","0","0","0" 1 "i","0","0","3","15","28","60","126","255" 1 "h","0","0","0","0","0","0","6","15" 1 "g","0","1","129","34","61","252","61","222" 1 "f","24","60","126","60","154","230","60","24" 1 "e","0","0","192","248","63","63","126","255" 1 "designer": 1 "designer" 1 "d","60","63","63","8","16","32","64","128" 1 "c","0","0","68","80","140","86","42","120" 1 "ballista": 1 "ballista" 1 "b","0","0","48","121","124","59","19","3" 1 "a","255","255","255","255","126","126","60","24" 1 "Verify O.K. Press any key.": 1 "Type your number and ENTER. "; 1 "Try to hit the other ballista 10 times." 1 "To reload you should CLEAR ";ram-1 1 "This program will ask you a question." 1 "This is a game for two players." 1 "Then it should work." 1 "Then POKE 23606,";ram-256 1 "Script saved and verified." 1 "Return to this script with"; 1 "Program will now SAVE ""alphabet"" 1 "Press 0 to erase." 1 "Press ""p"" to fix blob." 1 "Press ""f"" when symbol is ready." 1 "Press ""e"" to escape." 1 "POKE 23606,233:POKE 23607,";122 1 "LOAD ""16/48TYPE"" 1 "ENTER key to be defined.";n$ 1 "Date of coin "; 1 ";ram;",768" 1 " When you are happy you can save as instructed." 1 " This program starts by copying the character set in ROM into the RAM just under the user defined graphics." 1 " It uses the RAM set from then on. (If you get into trouble you can GOSUB 6000 to get the ROM set back, GOSUB 6500 gets the RAM set.)" 1 " " 1 to repeat, 1 to re-run this review.";';"press 1 to move on.": 1 to move on." 1 to m0ve on " 1 positions 1 for another game 1 alter elevation" 1 Trench."; 1 Roger Swift 1982 1 Quit menu 1 Monster."; 1 Escape."; 1 Can't see a thing?."; 1 Bronze statue."; 1 Adventure help from James Dann. 1 1983 MAGNETIC MAGAZINES LTD.! 1 ....will print this menu now if you have a printer connected." 1 ....increases power";'';" 1 ....gives less power";'';" 1 ....fires";'';" 1 ....escapes from the game";'';" 1 to move on" 1 move left and right";'';" 1 for someone new" 1 for another go"